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	<title>Comments on: Where have all the alpha&#8217;s gone?</title>
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	<link>http://shoppingcartdisco.com/news/platform-news/where-have-all-the-alpas-gone/</link>
	<description>Second Life&#039;s #1 Fashion and Gossip Rag</description>
	<lastBuildDate>Thu, 09 Sep 2010 17:02:03 +0000</lastBuildDate>
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		<title>By: ColeMarie Soleil</title>
		<link>http://shoppingcartdisco.com/news/platform-news/where-have-all-the-alpas-gone/comment-page-1/#comment-49382</link>
		<dc:creator>ColeMarie Soleil</dc:creator>
		<pubDate>Wed, 19 May 2010 14:16:47 +0000</pubDate>
		<guid isPermaLink="false">http://shoppingcartdisco.com/?p=616#comment-49382</guid>
		<description>http://www.flickr.com/photos/thebrokendollhouse/4621102001/


It&#039;s FIXED!

(for emerald viewer anyway)

:D</description>
		<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/thebrokendollhouse/4621102001/" rel="nofollow">http://www.flickr.com/photos/thebrokendollhouse/4621102001/</a></p>
<p>It&#8217;s FIXED!</p>
<p>(for emerald viewer anyway)</p>
<p> <img src='http://shoppingcartdisco.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
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	<item>
		<title>By: Bibe</title>
		<link>http://shoppingcartdisco.com/news/platform-news/where-have-all-the-alpas-gone/comment-page-1/#comment-17581</link>
		<dc:creator>Bibe</dc:creator>
		<pubDate>Thu, 31 Jul 2008 17:33:44 +0000</pubDate>
		<guid isPermaLink="false">http://shoppingcartdisco.com/?p=616#comment-17581</guid>
		<description>Hmm... I had a skybox with alpha windows, which canceled out all my potted plants. My friend Zasa came and built a similar skybox but made the windows out of sculpty, which fixes the problem (however prims it up). 
I wish there was a better solution- I would really welcome it. I have no tech knowledge, just throwing my 2c in =)</description>
		<content:encoded><![CDATA[<p>Hmm&#8230; I had a skybox with alpha windows, which canceled out all my potted plants. My friend Zasa came and built a similar skybox but made the windows out of sculpty, which fixes the problem (however prims it up).<br />
I wish there was a better solution- I would really welcome it. I have no tech knowledge, just throwing my 2c in =)</p>
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		<title>By: Eliza Wrigglesworth</title>
		<link>http://shoppingcartdisco.com/news/platform-news/where-have-all-the-alpas-gone/comment-page-1/#comment-15672</link>
		<dc:creator>Eliza Wrigglesworth</dc:creator>
		<pubDate>Tue, 29 Jul 2008 14:49:26 +0000</pubDate>
		<guid isPermaLink="false">http://shoppingcartdisco.com/?p=616#comment-15672</guid>
		<description>I remember this problem driving me crazy when I used to make and decorate  houses in The Sims.  Disappearing curtains at a window and part of a chair or table that I&#039;d place in front of it.

I&#039;m not very tech-savvy, but it WAS a problem with that game also.</description>
		<content:encoded><![CDATA[<p>I remember this problem driving me crazy when I used to make and decorate  houses in The Sims.  Disappearing curtains at a window and part of a chair or table that I&#8217;d place in front of it.</p>
<p>I&#8217;m not very tech-savvy, but it WAS a problem with that game also.</p>
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		<title>By: Paisley Poindexter</title>
		<link>http://shoppingcartdisco.com/news/platform-news/where-have-all-the-alpas-gone/comment-page-1/#comment-14282</link>
		<dc:creator>Paisley Poindexter</dc:creator>
		<pubDate>Mon, 28 Jul 2008 01:14:48 +0000</pubDate>
		<guid isPermaLink="false">http://shoppingcartdisco.com/?p=616#comment-14282</guid>
		<description>@Lauren: I don&#039;t know what days you&#039;re talking about, LOL. I&#039;ve been in SL since March 05 &amp; it&#039;s always been there. :P</description>
		<content:encoded><![CDATA[<p>@Lauren: I don&#8217;t know what days you&#8217;re talking about, LOL. I&#8217;ve been in SL since March 05 &amp; it&#8217;s always been there. <img src='http://shoppingcartdisco.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
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	<item>
		<title>By: Lauren Nasu</title>
		<link>http://shoppingcartdisco.com/news/platform-news/where-have-all-the-alpas-gone/comment-page-1/#comment-14189</link>
		<dc:creator>Lauren Nasu</dc:creator>
		<pubDate>Sun, 27 Jul 2008 18:50:33 +0000</pubDate>
		<guid isPermaLink="false">http://shoppingcartdisco.com/?p=616#comment-14189</guid>
		<description>ahh i remember fondly the days when u could stand infront of a window with your prim hair and still see both clearly</description>
		<content:encoded><![CDATA[<p>ahh i remember fondly the days when u could stand infront of a window with your prim hair and still see both clearly</p>
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		<title>By: Alyx Sands</title>
		<link>http://shoppingcartdisco.com/news/platform-news/where-have-all-the-alpas-gone/comment-page-1/#comment-13561</link>
		<dc:creator>Alyx Sands</dc:creator>
		<pubDate>Sat, 26 Jul 2008 19:53:32 +0000</pubDate>
		<guid isPermaLink="false">http://shoppingcartdisco.com/?p=616#comment-13561</guid>
		<description>AFAIK, other games just use baked textures that avoid the glitch. In SL, on the other hand, stuff IS created by different tools by its residents....</description>
		<content:encoded><![CDATA[<p>AFAIK, other games just use baked textures that avoid the glitch. In SL, on the other hand, stuff IS created by different tools by its residents&#8230;.</p>
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		<title>By: QueenKellee Kuu</title>
		<link>http://shoppingcartdisco.com/news/platform-news/where-have-all-the-alpas-gone/comment-page-1/#comment-13524</link>
		<dc:creator>QueenKellee Kuu</dc:creator>
		<pubDate>Sat, 26 Jul 2008 18:45:58 +0000</pubDate>
		<guid isPermaLink="false">http://shoppingcartdisco.com/?p=616#comment-13524</guid>
		<description>Like Annyka stated, this is a known Open GL bug, and NOT a SL bug. Techie info here: http://www.opengl.org/wiki/index.php/Alpha_Blending

Whenever I say that, people then retort, &quot;then why have I never seen it on other games?&quot; First, not all games use OpenGL. And second, because those (OpenGL) games are made and created by professional designers who are well aware of the bug and work around it. Here in SL our content is created by anyone and everyone with little to no tech knowledge. And also we use transparency a lot as a &quot;hack&quot; to achieve certain looks that we can&#039;t with the traditional building tools or to save prims.

Yes it&#039;s annoying. But not something to blame on the Lindens.</description>
		<content:encoded><![CDATA[<p>Like Annyka stated, this is a known Open GL bug, and NOT a SL bug. Techie info here: <a href="http://www.opengl.org/wiki/index.php/Alpha_Blending" rel="nofollow">http://www.opengl.org/wiki/index.php/Alpha_Blending</a></p>
<p>Whenever I say that, people then retort, &#8220;then why have I never seen it on other games?&#8221; First, not all games use OpenGL. And second, because those (OpenGL) games are made and created by professional designers who are well aware of the bug and work around it. Here in SL our content is created by anyone and everyone with little to no tech knowledge. And also we use transparency a lot as a &#8220;hack&#8221; to achieve certain looks that we can&#8217;t with the traditional building tools or to save prims.</p>
<p>Yes it&#8217;s annoying. But not something to blame on the Lindens.</p>
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	<item>
		<title>By: Round-up &#171; Shopping Cart Disco</title>
		<link>http://shoppingcartdisco.com/news/platform-news/where-have-all-the-alpas-gone/comment-page-1/#comment-13522</link>
		<dc:creator>Round-up &#171; Shopping Cart Disco</dc:creator>
		<pubDate>Sat, 26 Jul 2008 18:39:57 +0000</pubDate>
		<guid isPermaLink="false">http://shoppingcartdisco.com/?p=616#comment-13522</guid>
		<description>[...] Don&#8217;t you just hate that alpha priority glitch? [...]</description>
		<content:encoded><![CDATA[<p>[...] Don&#8217;t you just hate that alpha priority glitch? [...]</p>
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	<item>
		<title>By: Annyka</title>
		<link>http://shoppingcartdisco.com/news/platform-news/where-have-all-the-alpas-gone/comment-page-1/#comment-13333</link>
		<dc:creator>Annyka</dc:creator>
		<pubDate>Sat, 26 Jul 2008 15:50:51 +0000</pubDate>
		<guid isPermaLink="false">http://shoppingcartdisco.com/?p=616#comment-13333</guid>
		<description>but I really dont think its something the Lindens have any control over, unfortunately.</description>
		<content:encoded><![CDATA[<p>but I really dont think its something the Lindens have any control over, unfortunately.</p>
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	</item>
	<item>
		<title>By: admin</title>
		<link>http://shoppingcartdisco.com/news/platform-news/where-have-all-the-alpas-gone/comment-page-1/#comment-13332</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Sat, 26 Jul 2008 15:43:42 +0000</pubDate>
		<guid isPermaLink="false">http://shoppingcartdisco.com/?p=616#comment-13332</guid>
		<description>Well, there&#039;s the next problem-  it seems the Lindens, who get paid to fix these sorts of issues, would much rather have volunteers to fix the code.

Who would be dumb enough to do that?</description>
		<content:encoded><![CDATA[<p>Well, there&#8217;s the next problem-  it seems the Lindens, who get paid to fix these sorts of issues, would much rather have volunteers to fix the code.</p>
<p>Who would be dumb enough to do that?</p>
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		<title>By: Annyka</title>
		<link>http://shoppingcartdisco.com/news/platform-news/where-have-all-the-alpas-gone/comment-page-1/#comment-13331</link>
		<dc:creator>Annyka</dc:creator>
		<pubDate>Sat, 26 Jul 2008 15:41:24 +0000</pubDate>
		<guid isPermaLink="false">http://shoppingcartdisco.com/?p=616#comment-13331</guid>
		<description>According to the texture jockeys on the forums, this is an OpenGL problem that&#039;s as old as the hills and will never be fixed in our lifetimes. Apparently its supposed to be common in all openGL games.

I honestly don&#039;t know if I buy that explanation fully, though. I mean, if its OpenGL, don&#039;t people work on that? Isn&#039;t OpenGL open source? You would think some diligent coder would try to fix something like that.</description>
		<content:encoded><![CDATA[<p>According to the texture jockeys on the forums, this is an OpenGL problem that&#8217;s as old as the hills and will never be fixed in our lifetimes. Apparently its supposed to be common in all openGL games.</p>
<p>I honestly don&#8217;t know if I buy that explanation fully, though. I mean, if its OpenGL, don&#8217;t people work on that? Isn&#8217;t OpenGL open source? You would think some diligent coder would try to fix something like that.</p>
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