BBC News: Second Life No Longer Exists IRL

BBC News released an article today called “What Happened to Second Life?”

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“Screwed the pooch”? “Jumped the shark”? “Raped Social Network”?

American Apparel closed its shop just one year after opening. Reuters pulled its correspondent in October 2008. When asked about his virtual experience, Pasick (Adam Reuters) says: “It isn’t a subject we like to revisit.

So, what happened?

Not much, says Wired UK editor-at-large Ben Hammersley, and that was the problem.

“You could go and open these stores and no-one would turn up,” he says.

“They would have 20 to 30 people there when it opened, and after that no-one would bother going in there again. It just wasn’t worth the spend.”

The “spend” varied from business to business. A retailer like American Apparel might spend £10,000 on designers, as well as storage space from Linden Lab, to build a virtual store.

But at the peak of the hype, the cost of purchasing or building property was worth it.

“The first to go online would make the front page of the Guardian,” Mr Hammersley says. “But when you’re the 15th country who goes on Second Life, no magazine, no newspaper touches it.”

Some businesses and users found it wasn’t quite for them. The technology wasn’t easily grasped and some computers couldn’t handle it.

“It’s not a really good social space,” Mr Hammersley says. “Not as good as Facebook or any general online forum.

He signed on, created an avatar with a shock of red hair that vaguely resembled him, and jumped into what he found to be a lacklustre experience.

It was a real pain. You have to learn how to control things and read manuals on how to get to islands and get off. Half the time you’re just wandering around talking to weirdos.

Read more: http://news.bbc.co.uk/2/hi/8367957.stm

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